Ghost Ship: The Siren's Call
One year after the Morning Star, a haunting song draws you back to the world of ghost ships. Molly is trapped aboard the Siren Queen, and only you can save her.
It has been exactly one year since you boarded the ghost ship Morning Star and faced Captain Blackwood's curse. Since then, everyone calls you the bravest kid in town, though sometimes you wake up in the middle of the night with your heart pounding, remembering Molly's ghostly smile.
'She's gone,' you whisper to yourself in the dark cabin, the same thing you say every time the dreams come. 'You helped her. She's at peace.' But tonight the words ring hollow.
Your family is back on their summer sailing trip, anchored at a quiet marina on the coast. But something feels different this time — you keep dreaming about a pale girl with sad eyes, reaching out to you from a ship made of fog. The dreams feel less like memories and more like messages. 'What if she's not at peace?' The thought won't leave you alone.